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We got two GTX550s from the andymark deal and if we needed to, we could run both in our desktop in SLI configuration to get a boost.
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I had heard that GPU rendering was anywhare from 5-50X faster, maybe even 100x with two cards in SLI, that’s why i asked, he may be able to render a few larger-resolution animations with that, is what i suspected. However I would expect some frustration here and there along the way. If you have the ability to learn Cinema4D and the patience to go looking in Blender this can work out. Even though equivalent functionality is buried in the open source alternative. The commercial equivalent is more polished and often times more clearly documented. If the rendering time does not decrease adequately to overcome the change in interface this might not be the best choice.īlender as an open source project has from my experience in comparison to Cinema4D a situation similar to GIMP and Adobe Photoshop. How different is blender from C4D and, if he switched, would it be an easy switch? Do the pros outweigh the cons?Īs a fella that used to run Lightwave 3D on Amiga 4000 with Video Toasters (Flyer) I have to ask what rendering advantage in time you expect to get quantitatively? Only problem is I don’t want to jerk him out of what he knows.
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Our 3D animator uses Cinema 4D all the time and he’s really used to it, but our team got a couple nice graphics cards for the computer we use and I feel like he’d be better off using Blender because of the GPU rendering feature.
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